You are the Quartermaster. You don't fight, you run the supply chain behind a mercenary company. Fish the creek, fell pine for fuel, work the forge, cook what you caught and sell it in the tavern. Send mercenaries out on contracts and decide what they're bringing. Everything you earn goes toward paying off the war debt.

A terminal/ASCII idle-management game, built for phones. Activities run on real time and continue while you're away. An overnight run makes up the most of a day's income.

Pre-alpha. The core loop is playable end to end: gather, craft, sell, dispatch, and a first debt payment that finishes the demo. Combat and dungeons are not in yet. Feedback is very welcome.

Updated 16 hours ago
Published 1 day ago
StatusIn development
PlatformsHTML5
AuthorImpulse Systems
GenreStrategy
Tagsascii, Idle, Incremental, Management, Singleplayer, Text based
Average sessionA few minutes
LanguagesEnglish
AI DisclosureAI Assisted, Code

Development log

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