The Quartermaster
You are the Quartermaster. You don't fight, you run the supply chain behind a mercenary company. Fish the creek, fell pine for fuel, work the forge, cook what you caught and sell it in the tavern. Send mercenaries out on contracts and decide what they're bringing. Everything you earn goes toward paying off the war debt.
A terminal/ASCII idle-management game, built for phones. Activities run on real time and continue while you're away. An overnight run makes up the most of a day's income.
Pre-alpha. The core loop is playable end to end: gather, craft, sell, dispatch, and a first debt payment that finishes the demo. Combat and dungeons are not in yet. Feedback is very welcome.
| Updated | 16 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Impulse Systems |
| Genre | Strategy |
| Tags | ascii, Idle, Incremental, Management, Singleplayer, Text based |
| Average session | A few minutes |
| Languages | English |
| AI Disclosure | AI Assisted, Code |
Development log
- Game updated to v0.2.0-alpha16 hours ago
- First iteration of The Quartermaster1 day ago
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